Fireweaver is finished.

Today, I finished the first draft of Fireweaver, the second book in my Sunweaver series. That’s two books down and one more to go. This series will probably come out once I get my entire World in Chains series out to readers, so it’s still a while down the road before it will be ready for readers’ eyes.

I had a big push these last two days, writing over 11,000 words over the two days combined. That often happens to me when I get close to the end of the book. I become so excited about what I’m writing, and the words simply flow.

This one has a few rough spots that I need to smooth out when it comes to revisions. I won’t deny that. But for the moment, my revision efforts will be focused mostly on The Shadowed Land, book 2 in World of Chains. I expect to start writing the last book in the Sunweaver trilogy soon.

I’ve discovered that the best writing method for me is to write an entire series before moving forward with it. I tend to write without a definite plan in mind, so there are sometimes inconsistencies between books that I have to iron out before I can publish.

 

In other news, it should be less than two months before I get my cover art for Empire of Chains, the first book of World in Chains. I’m not sure about the timetable for the rest of the series just yet, but Empire of Chains is still on track for this summer.

Fantasy Video Games: Distraction or Inspiration

As a fantasy writer, I am naturally a fan of the genre in all its forms. Books, movies, video games–basically, if it’s fantasy, I’ll probably be a fan of it. But that raises an important question. As a fantasy writer, should you focus on books alone, or should you branch out into other areas for inspiration?

Personally, I think there’s a lot to be gained from fantasy video games. But I could be biased in that. Part of the reason I got into writing fantasy was from playing some of my favorite Square RPGs as a kid on the Super Nintendo. Those games helped me fall in love with the genre (and then I read Harry Potter, and I was doomed to be a fantasy fan and writer for the rest of my life).

One of the biggest places where video games help me is in crafting my settings. The best video games these days, in all their beautiful graphical glory, depict some absolutely stunning settings. I’m a pretty visual person, but I would have trouble coming up with some of these settings on my own. However, now that I’ve seen these beautiful images, I can use them as inspiration and make them into something that’s all my own.

Some of the best story-driven games also feature characters you fall in love with. The great thing about these games is that they are usually forced to show instead of tell. Generally, in a video game, you do not see a character’s internal thoughts. Everything must be conveyed through dialogue and visuals. And some games do this quite well. For example, I recently played the remastered version of Final Fantasy X. I felt such a strong connection to the characters in this one, and the story had me in tears a few times.

When it comes to stories, though, you have to be careful about how much inspiration you take from video games. In an RPG, you face a lot of minor battles, which are interesting in that format. In a novel, however, you cannot have your characters fighting Slimes every two pages. That’s going to get old very quickly. If you’re going to have battles, you have to be careful about which ones you show, or you’ll risk making your story repetitive.

Then we come to the all-important question. How much time should you spend playing fantasy video games? These games can use up a lot of your time, and if you’re not careful, you’ll spend your time playing games instead of writing.

As a writer, you should always focus on your writing. Whatever your writing goals are, it’s important that you hit them with consistency, and if playing video games is using up too much of your time, you’ll have to cut back.

Consistency is Key

When it comes to writing, I’ve heard from many writers that the biggest thing you need for productivity and longevity as a writer is the ability to write consistently. You don’t write only when you’re inspired. Even when you don’t feel like it, you sit down and put your fingers on the keyboard (or typewriter or longhand, if you’re so inclined). It doesn’t matter how you get those words down. Just get them down.

I recently wrote about setting word count goals. I’m not sure I’ll make my 50,000 words a month goal, but that’s okay. I’m writing consistently and productively. I’ve hit at least 1,000 words 10 of the last 11 days. Over that time, I’ve written over 18,000 words. Per day, it doesn’t seem like a lot of words, but those words add up. At this write, I should manage three books in a year without too much of a problem. Of course, there’s also the revision process, which I need to get better about.